Captain Ken’s Kubb Tournament
The Captain Ken’s Kubb Tournament has reached capacity. Click here for information on the waiting list.
Teams of 3-6 players compete in this Swedish lawn game in a 64 team Round Robin/Knockout tournament.
A lawn game born in Sweden, Kubb is played on long Scandinavian summer evenings and bitter winter days. Now played throughout the world, the Captain Ken’s Kubb Tournament is the largest winter tournament in the world. All participants are welcome for this one-of-a-kind event no matter their skill level or experience. Fire pits will keep players and spectators warm. Food, Surly beer, hot beverages, and bathroom facilities are available nearby throughout the day. Tournament pitches will be set up near the Big Tent in the Loppet Village Area near Lake Calhoun Center on the northwest side of Lake Calhoun.
How to Play Kubb
First time attending a kubb event or even your first time playing the game kubb? No problem! Check out this helpful FAQ. Pitches will be available the morning of the tournament to learn and play the game. Find one of our Kubb Ambassadors who can explain the game and get you started on the basics before matches start at 10am.
Teams are placed in groups of four. Teams must consist of at least three players with a maximum of six players. Not all players on each team are required to throw on every turn, however no single player may throw more than two batons. All matches will follow U.S. Championship Rules. Teams will play three matches in the Round Robin, one against each of the other three teams in their group. Teams finishing 1st in each group will advance to the Championship Bracket. Teams finishing 2nd, 3rd and 4th in each group will move to the Lilla Loppet. The losers of the Lilla Loppet play-in matches will move to the Consolation Bracket.
The Championship Bracket will be played as a single elimination knockout tournament with the winner of each match (best-of-three games) advancing to play the next opponent.
The Lilla Loppet will be played as a single elimination knockout bracket with the winner of each match advancing to play the next opponent. The #2 seeds from Round Robin will play the #3 seeds from the Round Robin. All Lilla Loppet matches will consist of only one game and are not subject to the time limits of the Championship Bracket.
The Consolation Bracket will be played as a single elimination knockout tournament with the winner of each match (best-of-one) advancing to play the next opponent.
In keeping with our goal of offering a unique kubb experience while maintaining a competitive tournament for participants, time restrictions are necessary to ensure the semifinal and final matches are played on time, coinciding with the Luminary Loppet. Championship Bracket matches not completed by their designated ending times will be determined by the tiebreak rule. All Championship Bracket rounds will start at the designated times listed on the schedule even if both teams from the previous round have advanced. The purpose of this is to avoid excessive downtime for teams if one side of the bracket is getting too far ahead of the other. This will also allow teams finishing early to warm up between matches knowing when their next match will begin.
The following explanation is to break a tie in the Round Robin stage to determine which two teams move on to the Championship Bracket if, after all Round Robin matches are complete, a tie exists between three or more teams. Note that the first tiebreak is not games won or head-to-head.
Teams A, B, and C will compete in a throw-off to determine which teams advance.
A throw-off consists of each team throwing 6 shots from their base line trying to knock over as many kubbs as possible. The two teams knocking over the most kubbs will advance to the Championship Bracket. In this example, if Team A knocks over 3 kubbs in the throw-off and Teams B and C both knock over 2 kubbs, Team A will advance to the Championship Bracket as the group winner. Teams B and C would then throw again with the winner moving on to the Championship Bracket as the group runner-up. As is the case for match play, no player may throw more than two batons during a throw-off.
The registration fee is per team. Registration for the Loppet tournament includes free access for all team members to the REI Luminary Party.
|Status||Through August 31||Through November 30||Through January 11||Through January 31||Through February 3 (in-person only)||Through February 4 (in-person only)|
|Captain Ken’s Kubb Tournament||Closed||$40||$40||$50||$60 (Event Registration Closes January 30 at Midnight)||
Registration closes January 30 at midnight. There is no in-person registration.
Registration and transaction fees are nonrefundable, including in the event of cancellation. Registration is not transferable to another person or another event for any reason, including injury. Competing under another person’s name will result in disqualification.
*Please note that matches are 45 minutes and must end when the next scheduled match on that pitch starts. We will walk around to help break ties and keep teams on schedule. Thanks in advance for your cooperation keeping matches within the time limits.
- 9:00 a.m. – Check-in tent opens
- 10:00 a.m. – Blue Group Match 1
- 10:45 a.m. – Red Group Match 1
- 11:30 a.m. – Blue Group Match 2
- 12:15 p.m. – Red Group Match 2
- 1:00 p.m. – Blue Group Match 3
- 1:45 p.m. – Red Group Match 3
- 2:30 p.m. – All team meeting at Check-in tent
- 2:35 p.m. – Knockout Rounds – match time limits are increased each round
Proceeds from the City of Lakes Loppet Festival events benefit the Loppet Foundation. Learn more about the Foundation's mission, vision, and values.